Races of Eberron (Dungeons & Dragons d20 3.5 Fantasy Roleplaying Supplement) Review

Races of Eberron (Dungeons and Dragons d20 3.5 Fantasy Roleplaying Supplement)
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Despite being part of the "Races of" series, this is an Eberron book, but don't let that stop you from buying it because it does provide information on how to introduce these new races into other settings.
The new Eberron setting introduced several new concepts to D&D, including several new races and this book greatly expands upon them.
The Warforged are basically "fantasy robots", and as a living construct they are very different from the "normal" races of D&D. This chapter expands how this very young race lives day to day, their psychology, culture and rather short history.
Next we have Shifters, they are belived to be children of those infected with Lycanthropy (werewolves). As such, they inherit several bestial traits, and this book adds several new ones based on other types of lycanthropes.
The best chapter IMHO, is Changelings, the descendants of Dopplegangers that had infitrated Eberron in the past. There are three basic types of Changelings, Becomers: who maintain a bunch of alternate identites, Passers: Who try to live their life under one identity and Reality Seekers: Who live openly as a Changeling.
Lastly we have the Kalashtar, a psionic race who are actually two beings in one. If you are a fan of the Soul Knife class from the Expanded Psionic Handbook, you will love all the new feats and prestige classes introduced in this chapter.
My one and only complaint of these chapters is the lack of a "How to fight this race" sidebar. In the Eberron setting, you are not just going to be playing these races, you will be fighting them as well. How do you ID an Chageling in disguise?
The next chapter covers the basic races of D&D, but with as they exist in Eberron. If this book is truely considered part of the "Races of" series, it would have been nice if the new races in those books and the psionic races had been included here as well.
Next we have feats, prestige classes and racial substitution levels, and it does include Psionic & Tactical feats and Psionic substitution levels. The book ends with new spells, artificer infusions and psionic powers as well as magic items crafted for these races.
Overall, a very good book, even the matrerial that might not directly fit your world can be adapted to work quite easily.

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A new D&D sourcebook detailing the major races of the Eberron™ world.Races of Eberron™ provides Dungeons & Dragons® players and Dungeon Masters with an in-depth look at the new races of the Eberron Campaign Setting, including changelings, the kalashtar, shifters, and the warforged. The book includes extensive information on each race, plus new race-related feats, prestige classes, spells, and equipment. In addition, this book highlights the other major races of the Eberron world, including elves, dwarves, halflings, gnomes, half-elves, half-orcs, and drow.AUTHOR BIO: Jesse Decker is a designer for Wizards of the Coast, Inc. whose recent roleplaying game design credits include Races of Stone™ and Unearthed Arcana™. Before joining the RPG R&D team as a designer, Jesse served as Editor-in-Chief of Dragon® Magazine.AUTHOR BIO: Matthew Sernett is the Editor-in-Chief of Dragon Magazine. He has written several roleplaying game books for Green Ronin and Wizards of the Coast, Inc. His recent credits include d20 Menace Manual™.AUTHOR BIO: Keith Baker is the creator and co-author of the Eberron Campaign Setting. A foremost expert on the world of Eberron, he wrote Shadows of the Last War™ and co-authored Sharn: City of Towers™.AUTHOR BIO: Gwendolyn F.M. Kestrel is a managing editor for Wizards of the Coast, Inc. In addition to editing several D&D books, she has co-authored Underdark™ and Planar Handbook™, for Wizards of the Coast, Inc.

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